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Cord Smith's avatar

I had a similar experience playing with my 5-year-old boy, Max, right down to the boat being enjoyable and the car not so much--as well as that spaceship landing puzzle turning into a maddening solo challenge involving Dad using both controllers simultaneously. Definitely plenty of highs and lows, but that bittersweet ending was totally worth it. Max showed a twinge of sadness when he accepted that I was going to space without him. His solution impressed me: as soon as the credits had finished, he asked me to return to the "home" level early in the game so we could be there together again. Although he accepted the ending left us separated, communicating from afar (something he and I have done frequently IRL due to my travel blogging wife's amazing adventures), he understands video games are a fantasy we can control, and so he used the level select as a time machine to return to a point in our journey that had taken on unexpected importance... for both of us.

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Amanda's avatar

I've played quite a few cooperative Lego games with my kid (starting from when he was around 5) and it sounds like we've found the easier ones. I would recommend giving Lego City Undercover or Lego Avengers a try. There's not much platforming and the consequences of dying are virtually nothing so frustration is minimal. The more proficient player can take care of the puzzles when necessary while the less proficient can smash things up and charge around. There's lots to find and explore once you get access to the open world. Untitled Goose Game is another one we had success with.

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