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Travis's avatar

The actual policy changes Apple describes here aren't that meaningful to me. App Store games aren't that edgy, in my experience. My primary motivations for not wanting my kids to play Rainbow Merge Murder Gacha Birds is not the "murder" part but the "gacha" or the ads.

I didn't know that Steam's disallowing ad-supported games was an official policy. Despite my best efforts, my daughter currently prefers games on the iPad and it's an absolute content toilet. The "GET" button for games supported by ads and IAPs is ubiquitous. You can't even find a game that just costs $8 or whatever.

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Hayden Walling's avatar

I agree that the mobile ads I come across while gaming are abhorrent. However, as a child who grew up watching Saturday morning cartoons, I take no issue with age-appropriate commercials showing up on entertainment platforms at respectful intervals.

Do you know if a regulatory law is blocking Netflix and Roblox from allowing ads in their kid's content? Is this an FCC issue, or is it more of a corporate value?

As a parent in the business of making games, I applaud advertising superintendence but hope that I would like to see responsible advertising revenue help game developers turn a profit.

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